Development log №2
Development Log #2
Gods Unleashed: Thunder and Storm
Team BBB Games
Production stage
Game Identity:
Gods Unleashed is a co-op third person survival game, where players fight against hordes of enemies from Japanese mythology.
Game logo:
Second version of the game logo:
Level design:
Current version of game level:
Characters:
Progress of the game characters, enemies and bosses:
Player Classes:
Melee:
Mage:
Tank:
Range:
Enemies:
Standard :
Heavy:
Range:
Fast:
Booster:
Bosses:
Susanoo:
Raijin:
Game Mechanics:
Gameplay Video:
Enemy AI
Enemy progress:
-Common, fast and heavy enemy functionalities and animations are done
-Buffer enemy functionalities finished
-Damage and heal indicator are added
-Death functionality and animation added
Video showcase:
Player, Abilities and Weapons:
-Ability System finished and fully functional
-New skills can be added in a short amount of time
-Currently skills we have; a punch, a zombie punch, 3 different weapon swings, a dash, a dodge roll and a throwing knife
-Base Weapon System complete - alongside 3 weapons (Fists, Axe and Katana), next we work on weapon combo attacks.
Wave System:
-Basic spawning of preset waves complete, next we work on an endless mode
Power Ups:
-Basic power ups that drop randomly from enemies, next we will work on connecting them to the player
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