Development log №2


Development Log #2

Gods Unleashed: Thunder and Storm

Team BBB Games

Production stage


Game Identity:

Gods Unleashed is a co-op third person survival game, where players fight against hordes of enemies from Japanese mythology.


Game logo:

Second version of the game logo:

Level design:

Current version of game level:

Characters:

Progress of the game characters, enemies and bosses:

Player Classes:


Melee:

Mage:

Tank:

Range:

Enemies:

Standard :

Heavy:

Range:

 Fast:

Booster:


Bosses:

Susanoo:

Raijin:


Game Mechanics:

Gameplay Video: 


Enemy AI

Enemy progress:

-Common, fast and heavy enemy functionalities and animations are done

-Buffer enemy functionalities finished 

-Damage and heal indicator are added 

-Death functionality and animation added

Video showcase: 


Player, Abilities and Weapons:

-Ability System finished and fully functional

-New skills can be added in a short amount of time

-Currently skills we have; a punch, a zombie punch, 3 different weapon swings, a dash, a dodge roll and a throwing knife

-Base Weapon System complete - alongside 3 weapons (Fists, Axe and Katana), next we work on weapon combo attacks.


Wave System:

-Basic spawning of preset waves complete, next we work on an endless mode

Power Ups:

-Basic power ups that drop randomly from enemies, next we will work on connecting them to the player

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